Breaking the Computer is a series focused on the various applications of computer programs such as Quackle and how they apply to Scrabble. Each article is focused on a different aspect of computer analysis within Scrabble.
Article 1: Why bother? | This article focuses on the different uses of the computer in Scrabble. How has the computer changed Scrabble analysis? Why are computer programs useful in Scrabble? |
Article 2: How does Simulation work? | This article examines step by step how computer simulation works. Understanding the process of simulation will help you understand and analyze simulation results. |
Article 3: Reviewing your Games | This article discusses how computers can help you analyze your games. How can putting your games through Quackle help you improve your game? |
Article 4: Other Features of Quackle | This article covers the strengths and weaknesses of simulation. What types of calculations is Quackle good at? When is it worth overriding or ignoring Quackle? |
Article 5: The Strengths and Weaknesses of Simulation | This article covers the many other functions of Quackle. Besides being a good opponent and providing simulation, what else can Quackle do, and how are these additional tools useful? |